-----
Chibi-Robo

The first Chibi-Robo has to be one of my all time favorite games. It was a Gamecube adventure game where you are a tiny robot who has to explore the house and accomplish tasks for your friends and bring happiness to your family members. It was full of traveling back and forth to deliver items, and had some neat minigames. One of the defining features of the game was the presentation, where every movement and tool use created a musical sound.
Nintendo did release a sequel on the DS called Chibi-Robo Park Patrol, but it was more of a tech demo than a real sequel. Frankly, I was severely disappointed as I bought it when it first came out, excited to play it. The prospects for a sequel don't seem good, but we can hope.
-----
Seiken Densetsu 3

Also known as Secret of Mana 2, this action RPG only came out in Japan. It is however available for Super Nintendo emulator via a translated rom developed by fans. This game is perhaps the best action RPG ever released, and this is saying alot. You have three out of six characters on your team which you pick up along the way and select from when you first create a new file. This game's battle system is addictive and never feels like a chore. It is fast, precise, and exciting all throughout the game. Your unique characters level up, learning new abilities and magical spells as they grow. The story for this game is extraordinary, with emotional and sad moments along with seeking revenge as the primary bases for most of the game.
This game, first of all, has never been released in America to begin with. It would help build interest for a sequel to actually release this game. It is hard to believe that one of the best games of all time can be so under-appreciated by its developers.
----
Megaman X

The first Megaman X game for the Super Nintendo was legendary for action games. Fast, furious, with hard, yet surmountable, bosses, and suit enhancements which vastly increased your powers. The best Megaman game, and perhaps the best action game ever made. Seeing a little X dash across the backs of giant robot sea monsters and flee a collapsing cave, whilst taking out massive enemies with a little buster shot, added to the splendid atmosphere. The controls were precise, even considering the great agility of the main character.
There have been 8 main sequels to this game, all of which have failed to capture what made the first one so good. Megaman X 2 and 3 were similar as they were released for the Super Nintendo, and yet nowhere near as fun. Megaman X4 comes in third being a good game, but it feels nothing like the first one. What I would like to see is a 2d platforming Megaman X game, preferably with 2d graphics, which faithfully represents the first game, ignoring the rest completely. Seeing as how Capcom released Megaman 9 with NES graphics not too long ago, it might happen.
------
Chrono Trigger

This famous Super Nintendo RPG deserves a proper sequel. This is my favorite RPG of all time, which I have beaten probably around three or four times. What makes this game so good? Simple response: everything. The battle system is surprisingly intuitive, fast, and immersive, becoming a model for games afterwards. The story is one of the best, if not the best, in any video game. It spans timelines from Jurassic, Medievel, Future, and other worlds. Full of exploration and hidden items. The characters are unique and well-made (from the creator of Dragon Ball), with their backgrounds are thoroughly explored through the duration of the game.
This game was recently re-released on the Nintendo DS, and re-released a long time ago on the original Playstation, yet the best version, without a doubt is the Super Nintendo version. It was easy to view and play unlike the DS, and didn't have any load times unlike the Playstation version. The chances are slim for a legitimate sequel, however. Chrono Cross on the Playstation was vague sequel to it, yet it didn't share all the attributes which made the first game a phenoma. Japanese Console RPGs are fast becoming one of the worst genres for games in recent times. An outstanding sequel to this legendary game would be amazing. Sadly, it's not a likely prospect though.
-----
Def Jam: Fight for NY

A lot of you are probably laughing right now, but Def Jam for Gamecube is one of the best wrestling, street-fighting games ever released. The reason for this is that the developer AKI was responsible for all those brilliant N64 wrestling games we all enjoyed as kids. This game is indeed like a sequel to those games, except with gangsta rappers as the characters. That adds limitless charm to the game, especially with the atmosphere and the taunts.
The sequel, Def Jam: ICON, was horrible. Since when did rappers of psychic jedi powers to summon doors to hit people? The entire time cars and buildings bouncing in the background and random things like fire hydrants are exploding. It sounds fun, but its not, believe me. The main reason for this lackluster performance is that AKI had nothing to do with this game's development, and as a result the controls are unresponsive and the gameplay is vastly different. A legitimate sequel, with AKI as the developers, is truly needed. It may happen, depends on EA.
------
In addition, I'd like to see a legitimate sequel to several Nintendo franchises.

Zelda: A Link to the Past is one of my favorite games, and I'd love another Zelda with the depth and adventure of that game. Zelda: Four Swords was a multiplayer sequel to it, but it was completely different in gameplay and no where near as good. Zelda: The Minish Cap was too short and easy, although it was a good game. Zelda: Phantom Hourglass is an outstanding game, but it is hardly traditional and I feel that Nintendo needs more traditional Zelda games also. While we are talking about this, I would also like to see a sequel to Zelda: Link's Awakening. Zelda: Oracle of Seasons and Oracle of Ages were both wonderful games and I would like to see more games based on the original Gameboy Zelda games.

Nintendo has released the old-school NES and Super Nintendo Super Mario platformers to death on first the Gameboy Advance, and now the Virtual Console. It's time for Nintendo to follow Capcom's lead and release a traditional Super Mario platformer akin to Megaman 9. I played New Super Mario Bros. on the DS and although it was a good game, it had nothing of the greatest of the originals. I also recently played New Super Mario Bros. on the Wii, and it was only just decent in my opinion. I believe the multiplayer aspect of the game destroys the immersion and control of the traditional Mario games. I'd like to see a Mario game with traditional psychics, diverse music (no 'Ah Ah!' nonsense), and most of all it should not be a third version of New Super Mario Bros.

Kirby Superstar is my favorite Kirby game, I'd love to see a good sequel based on this game. Kirby games, as of late, aren't doing so well, i.e. Squeek Squad and Kirby remakes. I enjoyed Kirby: Canvas Curse, but it was far from traditional. Furthermore, a console Kirby game is deeply needed for the Wii. I enjoyed Kirby 64 greatly, and would like a new and ambitious Kirby game.

Donkey Kong Country is no doubt one of the best platformers ever released. Nintendo is literally sitting on a gold mine and refusing to use it. A great Donkey Kong platformer could jumpstart the series, as well as improve the overall quality of platformers which have been suffering lately. This is a very good idea for a Wii game.
----
Some more game sequels I'd like to see:
Super Smash Bros (more like Melee, less like Brawl), Resident Evil (based on RE4), Silent Hill (like 2 and 3), Bomberman (w/ singleplayer mode please), Earthbound (and release Mother 3 in US), Super Mario RPG, Lufia (like 1 and 2)
I'm excluding games whose sequels will probably come out.





















